NPC Contact (2024)

NPC Contact
NPC Contact (1)
Released24 July 2006 (Update)
MembersYes
LevelNPC Contact (2) 67
SpellbookLunar
TypeUtility
Experience63
Runes2NPC Contact (3) 1NPC Contact (4) 1NPC Contact (5)
DescriptionSpeak to various NPCs
Animation
NPC Contact (6)
Sound effect
NPC Contact (7)

NPC Contact is a magic spell that allows players to talk to various NPCs around Gielinor without having to visit them directly. It is part of the Lunar spellbook. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell. When the spell is cast, an interface will open showing various NPCs the player may contact. When one is selected, the runes are spent, experience is granted, and the NPC is contacted.

Players can use a right-click option on the spell's icon in their spellbook to re-contact the NPC they last contacted through this spell.

Some of the NPCs might have additional requirements (such as quest completions) for you to contact them. They will show up as a grey outline if they can't be contacted.

Note: Using NPC Contact to contact a person you need to speak for a clue requirement does NOT advance your progress in the Treasure Trail. You must speak to the person through normal means.

Contents

  • 1 Cost
  • 2 NPCs
    • 2.1 Random NPCs
  • 3 Changes
  • 4 Gallery
  • 5 Trivia

Cost[edit | edit source]

Spell cost
InputCost
2NPC Contact (8) 1NPC Contact (9) 1NPC Contact (10) 170
Combo runes
1NPC Contact (11) 1NPC Contact (12) 2NPC Contact (13) 186
1NPC Contact (14) 1NPC Contact (15) 2NPC Contact (16) 208
1NPC Contact (17) 1NPC Contact (18) 2NPC Contact (19) 378
Main-hands
1NPC Contact (20) 1NPC Contact (21) NPC Contact (22) Alt162

NPCs[edit | edit source]

This article has an associated transcript page.
Click here for the transcript.

ChatheadNameUsesInformation
NPC Contact (23)
Honest JimmyTrouble BrewingControls the Trouble Brewing minigame, and can tell you when the next game is likely to start.
NPC Contact (24)
Bert the SandmanDaily sand deliveryCan deliver buckets of sand to your bank as long as you have completed the Hand in the Sand.
NPC Contact (25)
Advisor GhrimManaging MiscellaniaYou can collect your resources but you cannot deposit or withdraw money. You must have completed Throne of Miscellania.
NPC Contact (26)
Dark Mage (Abyss)Abyssal book and repairs to essence pouchesCan be contacted after the completion of the Enter the Abyss miniquest. You can get him to repair your essence pouches and receive another Abyssal book from him.
NPC Contact (27)
LanthusCastle WarsIs at Castle Wars and can tell you when the next game starts.
NPC Contact (28)
TuraelSlayer MasterIs one of the Slayer masters, and you can obtain tasks from him.
NPC Contact (29)
SpriaSlayer MasterIs one of the Slayer masters, and you can obtain tasks from her.
NPC Contact (30)
MazchnaSlayer MasterIs one of the Slayer masters, and you can obtain tasks from him.
NPC Contact (31)
VannakaSlayer MasterIs one of the Slayer masters, and you can obtain tasks from him.
NPC Contact (32)
ChaeldarSlayer MasterIs one of the Slayer masters, and you can obtain tasks from her.
NPC Contact (33)
Nieve/SteveSlayer MasterIs one of the Slayer masters, and you can obtain tasks from them.
NPC Contact (34)
DuradelSlayer MasterIs one of the Slayer masters, and you can obtain tasks from him.
NPC Contact (35)
KrystiliaWilderness Slayer MasterIs the Wilderness Slayer master, and you can obtain tasks from her.
NPC Contact (36)
KonarSlayer MasterIs one of the Slayer masters, and you can obtain tasks from her.
NPC Contact (37)
MurphyFishing TrawlerControls the Fishing Trawler minigame, and can tell you if anyone's playing.
NPC Contact (38)
CyrisusQuestFeatures in the Dream Mentor quest and will tell you about his adventures.
NPC Contact (39)
SmoggyCharcoal furnaceCan be contacted to see juniper charcoal burning progress.
NPC Contact (40)
Captain GineaTackle organised crimeCan be contacted to discover if any gang meetings are imminent.
NPC Contact (41)
WatsonClue scrolls givenCan be contacted to find out which tiers of clue scroll the player has given to him.
NPC Contact (42)
Barbarian guardAutomatic vial-smashingCan be contacted to toggle whether players automatically smash vials upon drinking the last dose of a potion, following the Alfred Grimhand's Barcrawl miniquest.
NPC Contact (43)
AmyMahogany HomesCan be contacted to receive a new construction job.

Random NPCs[edit | edit source]

Random will contact any of 26 other NPCs around Gielinor, and appears not to be "random" in that it cycles through 26 different NPCs, most of which are just amusing. The spell may start going in order randomly or just jump around. Using Random requires completion of Dream Mentor. These NPCs are:

ChatheadNameFun chat
NPC Contact (44)
Lumbridge GuideThe player calls him a bad boy and makes the Lumbridge Guide admit it, but he doesn't say what he has done.
NPC Contact (45)
Wise Old ManThe Wise Old Man will attack the player (not hurting them) and tell them to get out of his head.
NPC Contact (46)
My ArmThe player asks how the Goutweed is, OR he tells the voice in his head to go away.
NPC Contact (47)
HansThe player pretends to be a brave knight coming to "kill everyone in the vicinity of Lumbridge Castle."
NPC Contact (48)
Evil DaveThe player tells him they are Zamorak.
NPC Contact (49)
Clay golemThe clay golem believes it has a perception mismatch, as he can hear the player but can't see them.
NPC Contact (50)
General WartfaceThe player contacts Wartface, and he gets into an argument with Bentnoze.
NPC Contact (51)
Drunken DwarfHe's drunk.
NPC Contact (52)
Al Kharid CamelThe player taps directly into the camel's mind, removing language barriers.
NPC Contact (53)
Sandwich ladyThe Sandwich Lady does not want the player that contacted her to ignore her.
NPC Contact (54)
1337mage431337mage43 argues with the player over who cast the spell.
NPC Contact (55)
Osman[a]The player makes fun of Osman, and he thinks he may be hallucinating from sq'irks.
NPC Contact (56)
Helpline AssistantA typical call to the Lunar Communication Helpline, with extremely poor customer support as usual.
NPC Contact (57)
Father UrhneyFather Urhney believes the player is Saradomin and asks for advice, then goes off to meditate on what it means.
NPC Contact (58)
RomeoRomeo attempts to recite a love poem to the player.
NPC Contact (59)
BlurberryThe player prank calls him.
NPC Contact (60)
ArisAris can tell the future, thus knowing what the player will ask.
NPC Contact (61)
Ali the SandsweeperHe claims he is Ali the Sandsweeper, the best sandsweeper there is.
NPC Contact (62)
ManHe says he's on the toilet.
NPC Contact (63)
Party PeteHe says "party" in every sentence. He tells the player that partying is a full-time profession.
NPC Contact (64)
Bob the CatHe has a hairball. After Dragon Slayer II, he will not appear when players cast the spell toward a random NPC.
NPC Contact (65)
Captain CainHe tells the player to "Drop and give me twenty!"
NPC Contact (66)
HomunculusIt claims that the Alchemists returned the other day, and it turned them into animals. OR Nothing useful said.
NPC Contact (67)
KGP AgentIt thinks that the voice in its head is an intruder. OR it talks in a series of code phrases that the player doesn't understand.
NPC Contact (68)
Lumbridge CowIt pretends to not understand, but eventually tells the player to leave it alone.
NPC Contact (69)
Lumbridge SheepIt does not seem to understand. It just "baa's".
  1. ^ After completion of Beneath Cursed Sands, Selim will be contacted instead of Osman. The actual conversation however remains almost the same.

Changes[edit | edit source]

DateChanges
26March2020
(update|poll)

A few lines of dialogue have been removed from all Slayer masters except Konar quo Maten.

16March2017
(update)

Players can use a right-click option on the spell in their spellbook to instantly contact their most recently-contacted NPC.

6January2014
(update|poll)

Nieve and the abyssal dark mage can now be contacted by NPC Contact.

Gallery[edit | edit source]

  • NPC Contact (70)

    NPC Contact's interface

Trivia[edit | edit source]

  • If attempting to contact certain NPCs whilst near them, they will give a variety of humorous responses. However, this does not work whilst being next to Bert, as the area "next to him" assigned by the spell is actually in the centre of the Dragon Inn just south of Bert's house.
  • The player will spin to face the NPC that is being contacted, much like one does when interacting with the NPC normally. This effect works over any distance, including inside underground areas or instances. The faced direction for non-overworld maps will indicate the relative direction between the current mapped area and the area where the NPC resides.

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